Resident Evil 2 team reveal details of the game's development
The Resident Evil 2 staff had an afterparty to celebrate the launch of the game, and they were secretly recorded by producer Yoshiaki Hirabayashi, resulting in an off-the-cuff, informal roundtable discussion of the details behind the game’s development around a nice round of beer.
Some interesting tidbits surfaced from this:
- I love the consideration around the design convenience store sequence, something so minor to the overall story.
- It’s nice to hear about the enthusiasm for the project by the actors involved because of their knowledge of the original game.
- The team’s concern about the reception and rating of the game is — in hindsight — pretty funny considering we now know just how well the game did. Maybe that means we’ll be getting a Resident Evil 3 remake sooner than later?