• Video games

    Hitman developer IO working on a new James Bond game

    Project 007 by IO Interactive

    Chris Moyse for Destructoid:

    Given the tense, stealth-action gameplay, deep comic-book lore, and decadent, globe-trotting opulence featured in the studio’s string of excellent Hitman titles, the partnership of IOI and Bond is an absolute no-brainer. Given IOI’s pedigree, Project 007 could well turn out to be the title the studio was born to make, one that will leave fans shaken and stirred.

    As Chris alludes to in his article, I can’t think of a better studio to take the on the Bond franchise, given IO’s work on the Hitman games. The last few Bond games, while not bad by any means, weren’t overly original or memorable. The care and craft that IO’s demonstrated with their work over the last 20 years should give both Bond and video game fans a sense of relief.

    It’s an interesting turn, considering IO’s split from Square Enix in 2017 looked like it could put the future of the studio in jeopardy. Now, they’re now self-publishing the next Hitman and working on a brand as prestigious as James Bond. The future looks like it’s never been brighter for IO.

  • Video gamesMicro

    I completed the AWE downloadable content for Control last night and, as a big fan of Alan Wake, very much enjoyed it. It makes me wonder what Remedy has planned next for their connected universe of games and if we’ll see Alan again sooner than we think.

  • Video games

    There's an insane amount of character customization options in the Demon's Souls remake

    Demon's Souls on PS5

    Jordan Devore for Destructoid:

    There are “up to 16 million permutations” for player-created characters, according to creative director Gavin Moore. The avatar examples posted today on the PlayStation Blog look surprisingly good, to the point where some of them don’t immediately scream Souls, but I’m not complaining. Not at all.

    It’s hilarious to me how much attention seems to have been given to something that felt like such an afterthought by both the developers and the players in the original game.

    At the end of the day, the game is so dark and you’ll just end up throwing a helmet or a cloak on your head anyway but it’s nice to know the options are there if you need it.

  • Video gamesMicro

    I’m going to tempt fate and try grabbing a PlayStation 5 tomorrow. If my previous experiences purchasing consoles online from big-box stores are any indication, this will be an unsuccessful disaster.

  • Video gamesMicro

    At the recommendation of Dominik Höcht, I’ve started using GG to track the games I’ve played, the ones in my backlog, etc. It’s a great service with apps for iOS and Android, created and maintained by a one-man team. I recommend giving it a look.

  • Video gamesMicro

    After a few weeks of quarantine, the family and I went to the store and came home with a handful of games we’d missed. My wife grabbed Crash Bandicoot 4 on PS4, and Paper Mario for Switch. I gave in and picked up Avengers or, as my son calls it, “Hulk game”.

  • Video gamesMicro

    It’s been interesting getting to revisit Mafia with the definitive edition. I owned the original back when it first came out in 2002 so I can certainly appreciate the visual updates. The controls however seem to have been brought back from the early 2000s without much attention given to tightening them up.

  • Video games

    Threats, abuse directed at Insomniac over Spider-Man video game update

    Spider-Man for PlayStation

    Tom Ivan for Video Games Chronicle:

    The studio revealed on Wednesday that it has recast Peter Parker’s face from original actor John Bubniak to Ben Jordan, a move which was met with disapproval from some members of the game’s community. The negative response to the decision included online abuse aimed at (Bryan) Intihar, who has been a creative director at the Spider-Man and Ratchet & Clank studio since 2014.

    Threatening developers because you don’t like an update to a game is abhorrent. What an embarrassing, inappropriate way for people to conduct themselves in front of the creators that make these experiences possible in the first place.

  • Video gamesMicro

    It’s taken me nearly a decade but I’ve finally given in to playing Final Fantasy XIV. I’ve finished the original Realm Reborn campaign and made my way through a large portion of the additional content on my way towards Heavensward.

  • Video games

    Twin Mirror is the latest Epic Games Store exclusive

    Twin Mirror

    Jenni Lada for Siliconera:

    Twin Mirror, the adventure game from Dontnod Entertainment, Shibuya Productions, and Bandai Namco, has a December 1, 2020 release date. The thing is, it won’t be everywhere that day. While you will be able to get it on the PlayStation 4, Xbox One, and PC via Epic Games Store, it won’t be on Steam. The announcement included a confirmation that a one-year Epic Games Store exclusivity arrangement is in place.

    That’s a shame. I was looking forward to this one since it was shown off back in 2018 because of the Alan Wake, Twin Peaks vibe the trailer gave off. Maybe it’s for the best though as my backlog of games is getting long and there’s plenty of other things to play until next year when the game likely hits Steam.