Dark Sky by Apple
Dark Sky has joined Apple.
Our goal has always been to provide the world with the best weather information possible, to help as many people as we can stay dry and safe, and to do so in a way that respects your privacy.
The Dark Sky apps are unavailable here in Canada so I’m optimistic that their purchase by Apple will bring the features and functionality I’ve heard so much about to us finally. Secondarily, it’s nice to see Apple bringing even more services like this under their own roof instead of relying on others to fill in (and access) the data.
In terms of what Apple’s Dark Sky will look like, I imagine an evolved version of the current weather app with specific features from Dark Sky where it makes sense. I have a feeling that people looking for a radically different experience will be disappointed.
Early reviews of Resident Evil 3 critical of game’s length
While the majority of reviews I’ve read have been extremely positive about Capcom’s latest Resident Evil remake, one of the biggest — and most confusing — complaints I’ve seen so far from a handful of game reviewers is that the new Resident Evil 3 is short, particularly when compared to last year’s RE2 remake.
To be blunt: what were people expecting?
The original Resident Evil 3 was considerably shorter than Resident Evil 2 for the simple fact that it had one campaign, that swapped between the two playable characters as opposed to RE2’s A and B campaigns for each of the two (four) playable heroes.
It’s also worth noting that Capcom has included the Resistance multiplayer game with RE3 at no additional cost, likely to address the length of the game’s campaign. 🤷♂️
My son has gotten so used to seeing my character in Animal Crossing get stung by wasps that he’s genuinely surprised when I don’t have — as he puts it — “cookie eye”.
It’s been two weeks since I used my laptop after basically going all-in on the iPad Pro. I’ve been really impressed with how much of my day-to-day, non-design work I’m able to get done, especially with the addition of mouse support.
Art by JeeHyung lee
For whatever reason, I assumed Apple’s implementation of the cursor in iPadOS 13.4 would be half-baked, and simplistic. This is not the case. It’s delightful, considered, and feels like it should have been there years ago. It’s a game-changer.
Google launches podcasts on iOS
Google Podcasts has been built out in beta on Android and the web over the past several months, and now it’s getting some big updates. Today, Google is releasing an official Google Podcasts app on iOS as it officially reveals a redesign for the service.
After months of back and forth, I ended up settling on Apple’s podcast app and abandoning my desktop listening entirely. The issues syncing episodes between devices was just too common with most other apps and services.
It looks like Google’s app is rolling out to the App Store now so I’ll be giving it a try shortly. Assuming the syncing hold up, it’ll be nice to again have the option of listening from the web player or desktop in situations where that’s more convenient.
As an added bonus, Google’s podcast service plays well with Home devices so we’ll be able to play episodes that way. On the flip side, I’m not sure it supports CarPlay yet, which could be a deal-breaker. Only time (and testing) will tell.
Art by Terry and Rachel Dodson
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